HUSH: A Vignette of Genocide in Rwanda

February 25th, 2009 llcowell Posted in HistoryRemix, game theory No Comments »

This deceptively simple ‘rhythm’ game created by a student in the USC Interactive Media program packs a powerful message. The object of play is to calm your child by singing a lullaby while the Hutu sweep the area in search of hidden victims. The letters that drop slowly down on the screen must be pressed when they’re at their brightest. Anxiety is heightened as the persistent sounds of death (gunfire and screams) impede on the player’s concentration. Each missed letter results in increasely frantic cries from the baby. The game lasts just minutes, simply impossible to win. The impressions made on th player last much longer!

HUSH:  Rwanda, 1994Download the game here: PC or here Mac

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